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  • ISBN:9780764588228
  • 作者:暂无作者
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  • 出版时间:2007-06
  • 页数:725
  • 价格:204.60
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  • 更新时间:2025-01-20 00:59:39

内容简介:

  Get ready to take flight as two certified flight instructors

guide you through the pilot ratings as it is done in the real

world, starting with Sport Pilot training, then Private Pilot,

followed by the Instrument Rating, Commercial Pilot, and Air

Transport Pilot. They cover the skills of flight, how to master

Flight Simulator, and how to use the software as a learning tool

towards your pilot's license. More advanced topics demonstrate how

Flight Simulator X can be used as a continuing learning tool and

how to simulate real-world emergencies.


书籍目录:

About the Authors

Credits

Acknowledgments

PART I: PREFLIGHT

Intro: Why Use Flight Simulator for Real-World Flying? Why We

Fly

How to Use This Book

Procedure training vs

Scenario-Based Training

What's on the Website

Chapter 1

Flight School Setup

Installing FSX

Looking At What's New In FSX

Getting the Right Hardware

Processor, Memory, Video Cards

Monitors

Flight Controls and Headsets

Adjusting Performance Settings

Organizing Your Cockpit

Key Flight SIM Commands

Use of Slew For Practice

Using the FSX Built-In Flight Lessons

Selecting a Real-World Flight School

Aircraft Types

Environment

Instructor

Costs

Introductory Flight

Working with Your Flight Instructor

FSX as Part of a Lesson

Shared Cockpit

Using the Practical Test Standards

Plugging in the Pilot Communities

Key Points for Real Flying and FSX Built-Ins

Chapter 2

First Flight in the Piper J-3 CUB

Flight Fundamentals for the Pilot

We All Have Our Limits

The Four Fundamental Gaits of Flight

Visualize Your Control Surfaces

Trim

First Flight in the CUB

Start the Engine

Taxi

Takeoff

Practice the First Three Gaits and Trim

Make Turns

The Tail's Balancing Act

Fly Once Around the Lake

Approach the Airport

Land

Rollout

Takeoffs, Landings, and Go-Arounds

Key Points for real Flying and FSX Built-Ins

PART II: SPORT PILOT

Chapter 3

Ground Reference Maneuvers

The Effects of Wind

A River of Ai

Heading, Course, and Track

Ground Reference Maneuvers with Wind

Coordinated and Uncoordinated Flight

Ground Reference Maneuvers Flight

Rectangular Course

Turns Around a Point

S-Turns

Steep Turns

Crosswind Takeoffs

Forward Slip

Sideslip and Crosswind Landings

Ridiculous Winds

Maximum Demonstrated Crosswind

Worst Crosswinds-Kona, Hawaii

Key Points for Real Flying and FSX Built-Ins

Chapter 4

Airport Operations

Uncontrolled and Controlled Airport Operations

Airport Procedures

Radio Communications

Other Aircraft

Airport Weather and Notices

Post Mills to Lebanon Municipal

StartUp

Taxi and Takeoff

Approach and Landing

Depart for Lebanon

Approaching Lebanon

Land and Taxi

Take the Cub to Beantown

Key Point for Real Flying and FSX Built-Ins

Chapter 5

Old-Fashioned Navigation

Planning a Trip

Reading Charts

A Route From A to B

Dead Reckoning

Pilotage

The FSX Flight Planner

How High to Fly

Fly Left, Look Right

Who Owns This Airspace? Moving Loads, Burning Gas

A Multileg Flight Using Pilotage

Take Off and Turn South

Seriously Dead Reckoning

Key Points for Real Flying and FSX Built-Ins

Chapter 6

Emergencies

In-Flight Emergencies

Immediate-Action Emergencies

Urgent Situations

Emergency Training

Power-Off Descent

Rapid Descent

Oddball Emergencies

Key Points for Real Flying and FSX Built-Ins

Chapter 7

Performance Takeoffs and Landings

Aerodynamics of Performance

Takeoff and Landing Calculations

Rate and Angle of Climb and Descent

Short-Field and Soft-Field Procedures

Short Runways

Off-Airport Operations

Yet Another Runway Surface

Key Points for Real Flying and FSX Built-Ins

Chapter 8

Slow Flight, Stalls, and Spins

Taking It Slowly

The Aerodynamics of Slow Flight

The Separation Begins

Stalls with a Twist: Spins

Taking the Cub For a Spin

Slow Down

Power-Off, or Arrival, Stalls

Departure, or Power-On, Stalls

Now for Some Spin

Catching the Bus

Key Points for Real Flying and FSX Built-Inst

PART III: PRIVATE PILOT

Chapter 9

First Flight in the Cessna 172SP

Transition to the Cessna 172SP

Modern Aircraft Instruments

The Flap About Flaps

Other System Differences

Checkout Flight in the CESSNA 172SP

Engine Start

Radios Use

Taxiing and Runup

Takeoff and Climb

Basic Maneuvers

Approach and Landing

Advanced Maneuvers

Performance Takeoffs and Landings

Emergency Procedures

Key Points for Real Flying and FSX Built-Ins

Chapter 10

Radio Navigation with Tradional Avionics

Follow the Invisible Road

Finding the Beacon

Flying a Radial

But How Far Away Are You? Flying with GPS

Flying Cross-Country with Radio Navigation

Off You Go

The First Turn

North to Duluth

Giving George the Controls

Direct with GPS

Getting Unlost and Going Elsewhere

Key Points for Real Flying and FSX Built-Ins

Chapter 11

First Flight with the G1000

Welcome to the Age of Glass

A Distributed System

The Primary Flight Display

The Radios

The Multifunction Flight Display

G1000 Cross-Country

Getting Set Up

Taking Off

Staying on Top of Things

Using VORs

Try It with a Crosswind

No Wind Vector? Key Points for Real Flying and FSX Built-Ins

Chapter 12

Night Flight

When Darkness Falls

Vision and Illusions

Night Flying Techniques

Lights

Emergencies

Night Flight in the Cessna 172SP

Departure

On Course

Arrival At Flying Cloud

Night Flight in the G1000

Key Points for Real Flying and FSX Built-Ins

Chapter 13

Weather

Weather Theory and Data

Weather Hazards

Weather Controls and Effects

The Joy of Scud Running

Scud Run In Cessna 172 With G1000

Key Points for Real Flying and FSX Built-Ins

Chapter 14

Maximizing Performance

Quick, Clean, and Cool

No Replacement for Displacement

A New, Blue Control

Stuff Hanging Down and Sticking Out

Introducing Flight Profiles

Fly Fast In a Mooney

Getting Everything in Position

Pouring on the Colas

Climb, Clean, Cool, Communicate

Picking Up Speed

Coming Downhill

Combinations Count

Going Down and Slowing Down

Arriving at the Airport

Approaching for Landing

Landing

Mooney Under Glass

Key Points for real Flying and FSX Built-Ins

PART IV: INSTRUMENT RATING

Chapter 15

Basic Attitude Instrument Flying

Fly in the Clouds

IFR Ground Checks

The IFR Scan: Attitude Is Everything

The Autopilot

IFR Weather

IMC Flight in Mooney Bravo

Basic IFR Maneuvers

Advanced IFR Maneuvers

Heading Home

IFR Flight With Garmin G1000

Key Points for Real Flying and FSX Built-Ins

Chapter 16

IFR Flight

Flight Plan Creation

ATC and Flight Plans

Instrument Charts

Departure Procedures

En Route Operations

Arrival Procedures

IFR Flight to a Visual Approach

Preflight

Flight

Departures, Holds, and Arrivals

Flight Plan

Departure

Hold(No Wind)

Hold (Wind)

Arrival

Garmin G1000

Key Points for Real Flying and FSX Built-Ins

Chapter 17

Instrument Approaches

The Final Miles Between Heaven and Earth

The Instrument Approach Plate

VOR Approaches

Localizer Approaches

The Big Kahuna: ILS Approaches

Down Through the Muck: Flying Approaches

A VOR at KPAE

A LOC at KAWO

An ILS at KPAE

String PAE AWO BFI Together

Do it With Wind

Key Points for r45eal Flying and FSX Built-Ins

Chapter 18

GPS Approaches

No Ground Station Needed

A Basic GPS Approach

Overlay Approaches

RNAV Approaches

GPS Sensitivity

Using the GPS

Fly Some GPS with a Six-Pack

KSHN GPS Rwy 23

RNAV Rwy 34 Approach at KFHR

The VOR or GPS Rwy 6 at KHQM

Instrument Approaches on the G1000

GPS Rwy 1 at KPWT

ILS 17 at KTIW

Key Points for Real Flying and FSX Built-Ins

Chapter 19

Additional Instrument Approaches

More Ways to Get Around and Down

NDB Approaches

DME Arcs

Localizer Back-Course Approaches

Visual and Contact Approaches

Circle to Land

Multiple Approaches-Calm Wind

An NDB at KTIW

A DME Arc at KOLM

A Back Course at KSLE

A Contact Approach at KBFI

Multiple Approaches-with Wind

NDB Approach with Wind

DME Arc with Wind

LOC BC Approach with Wind

Combo with a Side of Wind

Key Points for Real Flying and FSX Built-Ins

Chapter 20

IFR Emergencies

IFR Emergencies in Theory

Partial-Panel Flying

Other AIMC Emergencies

Recovery From Unusual Attitudes

Lost Communication

IFR Emergencies in Practice

Partial Panel

Electrical Failure

Unusual Attitude Recovery

Unexpected Emergencies

Key Point for Real Flying and FSX Built-Ins

PART V: COMMERCIAL LICENSE

Chapter 21

Multiengine Flying in the Beechcraft Baron

Flying Multiengine Airplanes

Redline and Blueline

Some Other Baron Points

Getting Up to Speed in the Baron

Taxi the Twin

A Lean Machine

The Takeoff Briefing

Patience, Patience

Flight Profiles for the Baron

Baron on the Gauges

Doing Performance Takeoffs and Landings

What Makes the Field Short? Crosswind Approaches

Key Points for Real Flying and FSX Built-Ins

Chapter 22

Commercial Flight Maneuvers

Loading and Performance

Weight

CG and Aircraft Performance

Flight Maneuvers-Flight on Pylons

Commercial Flight Maneuvers

Steep Turns

Slow Flight and Stalls

Weight and Balance Flight Testing

Single Engine-Only Maneuvers

Steep Spiral

Emergency Approach and Landing

Chandelles

Lazy Eights

Eights on Pylons

Key Points for Real Flying and FSX Built-Ins

Chapter 23

Flying with one Feathered

One Engine Down

Single-Engine Aerodynamics

Engine-Out Procedures

Single-Engine Approaches and Landings

What's Happening Here? Single-Engine ILS

Chapter 23

Flying with One Feathered

One Engine Down

Single-Engine Aerodynamics

Engine-Out Procedures

Single-Engine Approaches and Landings

What's Happening Here? Single-Engine ILS

Single-Engine GPS Approach

Single-Engine Crosswind Landings

Additional Single-Engine Work

Engine Failure on Takeoff

VMC Demo

Drag Demo

Key Points for Real Flying and FSX Built-Ins

PART VI: ATP AND BEYOND

Chapter 24

Multiplayer

Sharing the Virtual Skies

How Multiplayer Works

Getting Into Multiplayer

Hosting a Multiplayer Session

Setting Up Shared Aircraft

Joining a Multiplayer Session

Playing Well with Others

Let's Chat

Radio Chatter

Flying with Other Airplanes

Flying with Another Pilot

Climbing into the Tower

Your World, Their World

Key Points for Real Flying and FSX Built-Ins

Chapter 25

Virtual Airlines and Online Flying

Virtual Airlines

Finding a Virtual Airline

Hubs and Pilot Bases

Moving Up the Ranks

Multiplayer

Online Flying

Starting Out

Communication

Training and Experience

Real (Virtual) Controllers

Events

Key Point for Real Flying and FSX Built-Ins

Chapter 26

Virtual Air Traffic Control

Pushing Tin

Software requirements

Becoming a Controller

The Radar Screen

Communication

Working With Other Controllers

ATC Positions from the Ground Up

Clearance Delivery

Ground Control

Tower (Local) Control

Approach (and Departure) Control

En Route (Center) Control

Key Points for Real Flying and FSX Built...


作者介绍:

  Jeff Van West is a certified flight instructor in both single

and multi-engine aircraft and editor of the professional pilot

magazine IFR. He has written training curricula for both computer

simulation and general aviation programs. Kevin Lane-Cummings is a

pilot, flight instructor, educator, and technical communication

professional. He has worked for aerospace megacorporations, science

museums, flight schools, public TV stations, and Internet

publishers.


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媒体评论

  It's the next best thing to being up there Why use Microsoft

Flight Simulator for real-world flight training? Because it gives

you the best possible head start and enables you to learn at your

convenience. Flight Simulator provides scenario-based training that

lets you practice handling almost any situation. It offers

advantages you don't even get in a real plane--the option to set up

any kind of weather or equipment failures, stop midway and redo a

procedure, or get the view from outside the airplane. FSX isn't a

game. It's a training mission for virtual and real aviators alike.

Install Flight Simulator and set up a training program from Student

Pilot through Airline Transport Pilot Use the custom flight lessons

on the companion Web site to prepare for actual flight training

Practice the fundamentals of flight--starting the engine, taking

off and landing, and performing pre-flight checks Learn to handle

different types of aircraft Experience the effects of wind and

weather Prepare for emergency situations and learn to navigate by

both old-fashioned and modern methods Communicate with air traffic

control Build practice time that can help you prepare for license

exams Use stunning visuals to practice in any conditions Master

expert-level, high-performance maneuvers Companion Web site Visit

www.wiley.com/go/flightsim to find sample flights for each lesson

in the book, demonstrations of flight maneuvers, and two bonus

chapters.


书籍介绍

Get ready to take flight as two certified flight instructors guide you through the pilot ratings as it is done in the real world, starting with Sport Pilot training, then Private Pilot, followed by the Instrument Rating, Commercial Pilot, and Air Transport Pilot. They cover the skills of flight, how to master Flight Simulator, and how to use the software as a learning tool towards your pilot's license. More advanced topics demonstrate how Flight Simulator X can be used as a continuing learning tool and how to simulate real-world emergencies.


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